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Interactive Render

Raging Tomato

Final Render & Concept

Insights

      This model was created for an unreleased mobile tower defense game. It was meant to be a minion character that rolls towards the player to explode on hit.

 

      I created the sculpt, topology, UV, and textures for this model. The texture was generated from a mix of normal and height maps and then repurposed to a diffuse map.

Topology

Textures & UV

RagingTomato.gif

Credits

Concept Artist

Software Used

10-06-2012

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